Information structure in discourse: Towards an integrated formal theory of pragmatics
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Abstract
A framework for pragmatic analysis is proposed which treats discourse as a game, with context as a scoreboard organized around the questions under discussion by the interlocutors. The framework is intended to be coordinated with a dynamic compositional semantics. Accordingly, the context of utterance is modeled as a tuple of different types of information, and the questions therein — modeled, as is usual in formal semantics, as alternative sets of propositions — constrain the felicitous flow of discourse. A requirement of Relevance is satisfied by an utterance (whether an assertion, a question or a suggestion) iff it addresses the question under discussion. Finally, it is argued that the prosodic focus of an…
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1Topics & keywords
Topics
Keywords
- Utterance
- Assertion
- Pragmatics
- Linguistics
- Focus (optics)
- Semantics (computer science)
- Context (archaeology)
- Information structure
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