articleCyberPsychology & BehaviorFeb 1, 2007Closed access

Affective Interactions Using Virtual Reality: The Link between Presence and Emotions

IRCCS Istituto Auxologico Italiano · Università Cattolica del Sacro Cuore · +4 more institutions

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Abstract

Many studies showed the ability of movies and imagery techniques to elicit emotions. Nevertheless, it is less clear how to manipulate the content of interactive media to induce specific emotional responses. In particular, this is true for the emerging medium virtual reality (VR), whose main feature is the ability to induce a feeling of "presence" in the computer-generated world experienced by the user. The main goal of this study was to analyze the possible use of VR as an affective medium. Within this general goal, the study also analyzed the relationship between presence and emotions. The results confirmed the efficacy of VR as affective medium: the interaction with "anxious" and "relaxing" virtual…

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