articleAug 11, 2008Closed access

Rendering synthetic objects into real scenes

University of California, Berkeley

Indexed incrossref

Abstract

We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynamic range image-based model of the scene, rather than synthetic light sources, to illuminate the new objects. To compute the illumination, the scene is considered as three components: the distant scene, the local scene, and the synthetic objects. The distant scene is assumed to be photometrically unaffected by the objects, obviating the need for reflectance model information. The local scene is endowed with estimated reflectance model information so that it can catch shadows and receive reflected light from the new objects. Renderings…

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975
total citations
FWCI
133.24
Percentile
100%
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39
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Authors

1

Topics & keywords

Keywords
  • Rendering (computer graphics)
  • Computer vision
  • Computer science
  • Global illumination
  • Artificial intelligence
  • Radiance
  • Image-based lighting
  • Computer graphics (images)
UN Sustainable Development Goals
  • Sustainable cities and communities
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