articleThe Visual ComputerAug 26, 2009Closed access

Optimising engagement for stroke rehabilitation using serious games

University of Ulster · RMIT University

Indexed incrossref

Abstract

No abstract available for this paper.

Citation impact

642
total citations
FWCI
22.57
Percentile
100%
References
20
Citations per year

Authors

6

Topics & keywords

Keywords
  • Rehabilitation
  • Stroke (engine)
  • Software deployment
  • Physical medicine and rehabilitation
  • Video game
  • Computer science
  • Serious game
  • Multimedia
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