articleCyberPsychology & BehaviorFeb 1, 2007Closed access

The Unbearable Likeness of Being Digital: The Persistence of Nonverbal Social Norms in Online Virtual Environments

Stanford University · Portland State University

PubMed
Indexed incrossrefpubmed

Abstract

Every day, millions of users interact in real-time via avatars in online environments, such as massively-multiplayer online role-playing games (MMORPGs). These online environments could potentially be unique research platforms for the social sciences and clinical therapy, but it is crucial to first establish that social behavior and norms in virtual environments are comparable to those in the physical world. In an observational study of Second Life, a virtual community, we collected data from avatars in order to explore whether social norms of gender, interpersonal distance (IPD), and eye gaze transfer into virtual environments even though the modality of movement is entirely different (i.e., via keyboard and…

Citation impact

674
total citations
FWCI
55.09
Percentile
100%
References
39
Citations per year

Authors

5

Topics & keywords

Keywords
  • Gaze
  • Psychology
  • Eye contact
  • Interpersonal communication
  • Modality (human–computer interaction)
  • Nonverbal communication
  • Eye tracking
  • Virtual reality
UN Sustainable Development Goals
  • Gender equality
No related works found for this paper.