Virtual Environments for Motor Rehabilitation: Review
McGovern Institute for Brain Research · Massachusetts Institute of Technology
Abstract
In this paper, the current "state of the art" for virtual reality (VR) applications in the field of motor rehabilitation is reviewed. The paper begins with a brief overview of available equipment options. Next, a discussion of the scientific rationale for use of VR in motor rehabilitation is provided. Finally, the major portion of the paper describes the various VR systems that have been developed for use with patients, and the results of clinical studies reported to date in the literature. Areas covered include stroke rehabilitation (upper and lower extremity training, spatial and perceptual-motor training), acquired brain injury, Parkinson's disease, orthopedic rehabilitation, balance training, wheelchair…
Citation impact
- FWCI
- 31.82
- Percentile
- 100%
- References
- 158
Authors
1Topics & keywords
- Telerehabilitation
- Virtual reality
- Rehabilitation
- Physical medicine and rehabilitation
- Motor learning
- Wheelchair
- Psychology
- Computer science