The benefits of playing video games.
Institute of Developmental Physiology · Radboud University Nijmegen
Abstract
Video games are a ubiquitous part of almost all children's and adolescents' lives, with 97% playing for at least one hour per day in the United States. The vast majority of research by psychologists on the effects of "gaming" has been on its negative impact: the potential harm related to violence, addiction, and depression. We recognize the value of that research; however, we argue that a more balanced perspective is needed, one that considers not only the possible negative effects but also the benefits of playing these games. Considering these potential benefits is important, in part, because the nature of these games has changed dramatically in the last decade, becoming increasingly complex, diverse,…
Citation impact
- FWCI
- 92.11
- Percentile
- 100%
- References
- 72
Authors
3Topics & keywords
- Psychology
- Harm
- Video game
- Perspective (graphical)
- Intervention (counseling)
- Value (mathematics)
- Psychosocial
- Applied psychology
- Peace, Justice and strong institutions