Real-time 3D reconstruction at scale using voxel hashing
Friedrich-Alexander-Universität Erlangen-Nürnberg · Stanford University · +1 more institution
Abstract
Online 3D reconstruction is gaining newfound interest due to the availability of real-time consumer depth cameras. The basic problem takes live overlapping depth maps as input and incrementally fuses these into a single 3D model. This is challenging particularly when real-time performance is desired without trading quality or scale. We contribute an online system for large and fine scale volumetric reconstruction based on a memory and speed efficient data structure. Our system uses a simple spatial hashing scheme that compresses space, and allows for real-time access and updates of implicit surface data, without the need for a regular or hierarchical grid data structure. Surface data is only stored densely…
Citation impact
- FWCI
- 37.00
- Percentile
- 100%
- References
- 53
Authors
4Topics & keywords
- Computer science
- Scalability
- Rendering (computer graphics)
- 3D reconstruction
- Computer vision
- Computer graphics (images)
- Voxel
- Artificial intelligence