GAN(Generative Adversarial Nets)

柴淳柴田 淳司

Université de Montréal

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Abstract

We propose a new framework for estimating generative models via an adversarial process, in which we simultaneously train two models: a generative model G that captures the data distribution, and a discriminative model D that estimates the probability that a sample came from the training data rather than G. The training procedure for G is to maximize the probability of D making a mistake. This framework corresponds to a minimax two-player game. In the space of arbitrary functions G and D, a unique solution exists, with G recovering the training data distribution and D equal to ½ everywhere. In the case where G and D are defined by multilayer perceptrons, the entire system can be trained with backpropagation.…

Citation impact

21,795
total citations
FWCI
1421.17
Percentile
100%
References
34
Citations per year

Authors

1
  • 柴淳
    柴田 淳司Corresponding

    Université de Montréal

Topics & keywords

Keywords
  • Adversarial system
  • Generative grammar
  • Computer science
  • Artificial intelligence
UN Sustainable Development Goals
  • Reduced inequalities
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