GAN(Generative Adversarial Nets)
柴淳柴田 淳司
Indexed incrossref
Abstract
We propose a new framework for estimating generative models via an adversarial process, in which we simultaneously train two models: a generative model G that captures the data distribution, and a discriminative model D that estimates the probability that a sample came from the training data rather than G. The training procedure for G is to maximize the probability of D making a mistake. This framework corresponds to a minimax two-player game. In the space of arbitrary functions G and D, a unique solution exists, with G recovering the training data distribution and D equal to ½ everywhere. In the case where G and D are defined by multilayer perceptrons, the entire system can be trained with backpropagation.…
Citation impact
21,795
total citations
- FWCI
- 1421.17
- Percentile
- 100%
- References
- 34
Citations per year
Authors
1- 柴淳柴田 淳司Corresponding
Université de Montréal
Topics & keywords
Topics
Keywords
- Adversarial system
- Generative grammar
- Computer science
- Artificial intelligence
UN Sustainable Development Goals
- Reduced inequalities
No related works found for this paper.