KinectFusion
Microsoft Research (United Kingdom) · Microsoft (United States) · +2 more institutions
Abstract
KinectFusion enables a user holding and moving a standard Kinect camera to rapidly create detailed 3D reconstructions of an indoor scene. Only the depth data from Kinect is used to track the 3D pose of the sensor and reconstruct, geometrically precise, 3D models of the physical scene in real-time. The capabilities of KinectFusion, as well as the novel GPU-based pipeline are described in full. Uses of the core system for low-cost handheld scanning, and geometry-aware augmented reality and physics-based interactions are shown. Novel extensions to the core GPU pipeline demonstrate object segmentation and user interaction directly in front of the sensor, without degrading camera tracking or reconstruction. These…
Citation impact
- FWCI
- 3747.87
- Percentile
- 100%
- References
- 34
Authors
11- SIShahram IzadiCorresponding
Microsoft Research (United Kingdom), Microsoft (United States)
- DKDavid Kim
Microsoft Research (United Kingdom), Microsoft (United States)
- OHOtmar Hilliges
Microsoft Research (United Kingdom), Microsoft (United States)
- DMDavid Molyneaux
Microsoft Research (United Kingdom), Microsoft (United States)
- RNRichard Newcombe
Imperial College London
Topics & keywords
- Computer science
- Pipeline (software)
- Augmented reality
- Computer vision
- Planar
- Computer graphics (images)
- Artificial intelligence
- Segmentation
- Sustainable cities and communities