articleJournal of Interactive Media in EducationMay 21, 2004DIAMOND OA

The Next Generation of Educational Engagement

Educause

Indexed incrossrefdoaj

Abstract

Games are no longer just for fun; they offer potentially powerful learning environments. Today's students have grown up with computer games. In addition, their constant exposure to the Internet and other digital media has shaped how they receive information and how they learn. There are many attributes of games that make them pedagogically sound learning environments. An increasing number of faculty are using games as enhancements to the traditional learning environment with encouraging results. While the interactivity and engagement of games are highly positive a number of questions remain about how games will be developed, deployed and accepted in higher education. Invited Commentary: Mason, R. (2004)…

Citation impact

641
total citations
FWCI
47.59
Percentile
100%
References
3
Citations per year

Authors

1

Topics & keywords

Keywords
  • Interactivity
  • Computer science
  • The Internet
  • Student engagement
  • Multimedia
  • Educational technology
  • Educational game
  • Mathematics education
UN Sustainable Development Goals
  • Quality Education
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