A meta-analysis of the cognitive and motivational effects of serious games.
Utrecht University · Eindhoven University of Technology
Abstract
It is assumed that serious games influences learning in 2 ways, by changing cognitive processes and by affecting motivation. However, until now research has shown little evidence for these assumptions. We used meta-analytic techniques to investigate whether serious games are more effective in terms of learning and more motivating than conventional instruction methods (learning: k = 77, N 5,547; motivation: k = 31, N 2,216). Consistent with our hypotheses, serious games were found to be more effective in terms of learning (d= 0.29, p <.01) and retention (d = 0.36, p <.01), but they were not more motivating (d = 0.26, p > .05) than conventional instruction methods. Additional moderator…
Citation impact
- FWCI
- 103.50
- Percentile
- 100%
- References
- 116
Authors
4Topics & keywords
- Psychology
- Cognition
- Meta-analysis
- Cognitive psychology
- Social psychology
- Quality Education