editorialJMIR Serious GamesDec 12, 2013GOLD OA

Gamification: What It Is and Why It Matters to Digital Health Behavior Change Developers

Altran (France)

PubMed
Indexed incrossrefdoajpubmed

Abstract

This editorial provides a behavioral science view on gamification and health behavior change, describes its principles and mechanisms, and reviews some of the evidence for its efficacy. Furthermore, this editorial explores the relation between gamification and behavior change frameworks used in the health sciences and shows how gamification principles are closely related to principles that have been proven to work in health behavior change technology. Finally, this editorial provides criteria that can be used to assess when gamification provides a potentially promising framework for digital health interventions.

Citation impact

564
total citations
FWCI
17.77
Percentile
100%
References
46
Citations per year

Authors

1

Topics & keywords

Keywords
  • Behavior change
  • Digital health
  • Psychological intervention
  • Relation (database)
  • Behaviour change
  • Behavioural sciences
  • Health behavior
  • Engineering ethics
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