articleNov 27, 2002Closed access
Integrating multimedia applications in hard real-time systems
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Abstract
This paper focuses on the problem of providing efficient run-time support to multimedia applications in a real-time system, where two types of tasks can coexist simultaneously: multimedia soft real-time tasks and hard real-time tasks. Hard tasks are guaranteed based on worst case execution times and minimum interarrival times, whereas multimedia and soft tasks are served based on mean parameters. The paper describes a server-based mechanism for scheduling soft and multimedia tasks without jeopardizing the a priori guarantee of hard real-time activities. The performance of the proposed method is compared with that of similar service mechanisms through extensive simulation experiments and several multimedia…
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682
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Authors
2Topics & keywords
Topics
Keywords
- Computer science
- Multimedia
- Scheduling (production processes)
- A priori and a posteriori
- Kernel (algebra)
- Distributed computing
- Real-time computing
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