Computing and rendering point set surfaces
Fraunhofer Institute for Computer Graphics Research · Technical University of Darmstadt · +2 more institutions
Abstract
We advocate the use of point sets to represent shapes. We provide a definition of a smooth manifold surface from a set of points close to the original surface. The definition is based on local maps from differential geometry, which are approximated by the method of moving least squares (MLS). The computation of points on the surface is local, which results in an out-of-core technique that can handle any point set. We show that the approximation error is bounded and present tools to increase or decrease the density of the points, thus allowing an adjustment of the spacing among the points to control the error. To display the point set surface, we introduce a novel point rendering technique. The idea is to…
Citation impact
- FWCI
- 38.86
- Percentile
- 100%
- References
- 75
Authors
6Topics & keywords
- Rendering (computer graphics)
- Computer science
- Moving least squares
- Computation
- Computer vision
- Point (geometry)
- Bounded function
- Algorithm
- Sustainable cities and communities