Using heuristics to evaluate the playability of games
Institute For Defense Analyses
Abstract
Heuristics have become an accepted and widely used adjunct method of usability evaluation in Internet and software development. This report introduces Heuristic Evaluation for Playability (HEP), a comprehensive set of heuristics for playability, based on the literature on productivity and playtesting heuristics that were specifically tailored to evaluate video, computer, and board games. These heuristics were tested on an evolving game design to assess their face validity and evaluation effectiveness compared to more standard user testing methodologies. The results suggest that HEP identified qualitative similarities and differences with user testing and that HEP is best suited for evaluating general issues in…
Citation impact
- FWCI
- 11.93
- Percentile
- 100%
- References
- 5
Authors
3Topics & keywords
- Heuristics
- Computer science
- USable
- Heuristic evaluation
- Usability
- Set (abstract data type)
- Human–computer interaction
- Heuristic
- Decent work and economic growth