articleBioinformaticsJul 4, 2014HYBRID OA

YASARA View—molecular graphics for all devices—from smartphones to workstations

Radboud University Nijmegen · Radboud University Medical Center

PubMed
Indexed incrossrefdoajpubmed

Abstract

SUMMARY: Today's graphics processing units (GPUs) compose the scene from individual triangles. As about 320 triangles are needed to approximate a single sphere-an atom-in a convincing way, visualizing larger proteins with atomic details requires tens of millions of triangles, far too many for smooth interactive frame rates. We describe a new approach to solve this 'molecular graphics problem', which shares the work between GPU and multiple CPU cores, generates high-quality results with perfectly round spheres, shadows and ambient lighting and requires only OpenGL 1.0 functionality, without any pixel shader Z-buffer access (a feature which is missing in most mobile devices). AVAILABILITY AND IMPLEMENTATION:…

Citation impact

1,563
total citations
FWCI
22.62
Percentile
100%
References
5
Citations per year

Authors

2

Topics & keywords

Keywords
  • Computer science
  • Computer graphics (images)
  • Shader
  • OpenGL
  • Workstation
  • Graphics
  • Rendering (computer graphics)
  • Visualization
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