Deep Reinforcement Learning with Double Q-Learning

Google (United States) · Google DeepMind (United Kingdom)

Indexed inarxivcrossrefdatacite

Abstract

The popular Q-learning algorithm is known to overestimate action values under certain conditions. It was not previously known whether, in practice, such overestimations are common, whether they harm performance, and whether they can generally be prevented. In this paper, we answer all these questions affirmatively. In particular, we first show that the recent DQN algorithm, which combines Q-learning with a deep neural network, suffers from substantial overestimations in some games in the Atari 2600 domain. We then show that the idea behind the Double Q-learning algorithm, which was introduced in a tabular setting, can be generalized to work with large-scale function approximation. We propose a specific…

Citation impact

3,520
total citations
FWCI
287.32
Percentile
100%
References
34
Citations per year

Authors

3

Topics & keywords

Keywords
  • Reinforcement learning
  • Computer science
  • Artificial intelligence
  • Action (physics)
  • Function (biology)
  • Artificial neural network
  • Function approximation
  • Q-learning
UN Sustainable Development Goals
  • Peace, Justice and strong institutions
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