articleJan 1, 2005GOLD OA
Fundamental Components of the Gameplay Experience: Analysing Immersion
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Abstract
This paper presents a gameplay experience model, assesses its potential as a tool for research and presents some directions for future work. The presented model was born from observations among game-playing children and their non-player parents, which directed us to have a closer look at the complex nature of gameplay experience. Our research led into a heuristic gameplay experience model that identifies some of the key components and processes that are relevant in the experience of gameplay, with a particular focus on immersion. The model includes three components: sensory, challenge-based and imaginative immersion (SCI-model). The classification was assessed with self-evaluation questionnaires filled in by…
Citation impact
780
total citations
- FWCI
- 13.82
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- 100%
- References
- 30
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Authors
2Topics & keywords
Topics
Keywords
- Immersion (mathematics)
- Human–computer interaction
- Computer science
- Multimedia
- Mathematics
UN Sustainable Development Goals
- Quality Education
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