Abstract
Kempe et al. [4] (KKT) showed the problem of influence maximization is NP-hard and a simple greedy algorithm guarantees the best possible approximation factor in PTIME. However, it has two major sources of inefficiency. First, finding the expected spread of a node set is #P-hard. Second, the basic greedy algorithm is quadratic in the number of nodes. The first source is tackled by estimating the spread using Monte Carlo simulation or by using heuristics[4, 6, 2, 5, 1, 3]. Leskovec et al. proposed the CELF algorithm for tackling the second. In this work, we propose CELF++ and empirically show that it is 35-55% faster than CELF.
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856
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Authors
3Topics & keywords
Topics
Keywords
- Heuristics
- Computer science
- Maximization
- Greedy algorithm
- Simple (philosophy)
- Node (physics)
- Set (abstract data type)
- Mathematical optimization
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