articleJan 1, 2025GREEN OA
First-person hyperlapse videos
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Abstract
Our system converts first-person videos into hyper-lapse summaries using a set of processing stages. (a) 3D camera and point cloud recovery, followed by smooth path planning; (b) 3D per-camera proxy estimation; (c) source frame selection, seam selection using a MRF, and Poisson blending. We present a method for converting first-person videos, for ex-ample, captured with a helmet camera during activities such as rock climbing or bicycling, into hyper-lapse videos, i.e., time-lapse videos with a smoothly moving camera. At high speed-up rates, simple frame sub-sampling coupled with existing video sta-bilization methods does not work, because the erratic camera shake present in first-person videos is amplified by…
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Topics
Keywords
- Computer science
- Computer vision
- Artificial intelligence
- Image stitching
- Rendering (computer graphics)
- Computer graphics (images)
- Frame rate
- Frame (networking)
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