articleJan 1, 2025GREEN OA

First-person hyperlapse videos

Microsoft (United States)

Indexed indatacite

Abstract

Our system converts first-person videos into hyper-lapse summaries using a set of processing stages. (a) 3D camera and point cloud recovery, followed by smooth path planning; (b) 3D per-camera proxy estimation; (c) source frame selection, seam selection using a MRF, and Poisson blending. We present a method for converting first-person videos, for ex-ample, captured with a helmet camera during activities such as rock climbing or bicycling, into hyper-lapse videos, i.e., time-lapse videos with a smoothly moving camera. At high speed-up rates, simple frame sub-sampling coupled with existing video sta-bilization methods does not work, because the erratic camera shake present in first-person videos is amplified by…

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Topics & keywords

Keywords
  • Computer science
  • Computer vision
  • Artificial intelligence
  • Image stitching
  • Rendering (computer graphics)
  • Computer graphics (images)
  • Frame rate
  • Frame (networking)
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