Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modeling
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Abstract
We study the problem of 3D object generation. We propose a novel framework, namely 3D Generative Adversarial Network (3D-GAN), which generates 3D objects from a probabilistic space by leveraging recent advances in volumetric convolutional networks and generative adversarial nets. The benefits of our model are three-fold: first, the use of an adversarial criterion, instead of traditional heuristic criteria, enables the generator to capture object structure implicitly and to synthesize high-quality 3D objects; second, the generator establishes a mapping from a low-dimensional probabilistic space to the space of 3D objects, so that we can sample objects without a reference image or CAD models, and explore the 3D…
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Keywords
- Computer science
- Artificial intelligence
- Probabilistic logic
- Object (grammar)
- Generator (circuit theory)
- Discriminator
- Adversarial system
- Generative grammar
UN Sustainable Development Goals
- Reduced inequalities
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