The walkthrough method: An approach to the study of apps
University of Salford · Queensland University of Technology
Abstract
Software applications (apps) are now prevalent in the digital media environment. They are the site of significant sociocultural and economic transformations across many domains, from health and relationships to entertainment and everyday finance. As relatively closed technical systems, apps pose new methodological challenges for sociocultural digital media research. This article describes a method, grounded in a combination of science and technology studies with cultural studies, through which researchers can perform a critical analysis of a given app. The method involves establishing an app’s environment of expected use by identifying and describing its vision, operating model and modes of governance. It then…
Citation impact
- FWCI
- 19.77
- Percentile
- 100%
- References
- 60
Authors
3Topics & keywords
- Software walkthrough
- Computer science
- Sociocultural evolution
- Data science
- Human–computer interaction
- Grounded theory
- Usability
- Digital media