Gamifying education: what is known, what is believed and what remains uncertain: a critical review
Winston-Salem State University
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Abstract
Gamification of education is a developing approach for increasing learners' motivation and engagement by incorporating game design elements in educational environments. With the growing popularity of gamification and yet mixed success of its application in educational contexts, the current review is aiming to shed a more realistic light on the research in this field by focusing on empirical evidence rather than on potentialities, beliefs or preferences. Accordingly, it critically examines the advancement in gamifying education. The discussion is structured around the used gamification mechanisms, the gamified subjects, the type of gamified learning activities, and the study goals, with an emphasis on the…
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1,331
total citations
- FWCI
- 72.68
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- 100%
- References
- 88
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Authors
2Topics & keywords
Topics
Keywords
- Higher education
- Psychology
- Pedagogy
- Political science
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