Evolution Strategies as a Scalable Alternative to Reinforcement Learning
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Abstract
We explore the use of Evolution Strategies (ES), a class of black box optimization algorithms, as an alternative to popular MDP-based RL techniques such as Q-learning and Policy Gradients. Experiments on MuJoCo and Atari show that ES is a viable solution strategy that scales extremely well with the number of CPUs available: By using a novel communication strategy based on common random numbers, our ES implementation only needs to communicate scalars, making it possible to scale to over a thousand parallel workers. This allows us to solve 3D humanoid walking in 10 minutes and obtain competitive results on most Atari games after one hour of training. In addition, we highlight several advantages of ES as a black…
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Authors
5- TSTim SalimansCorresponding
- JHJonathan Ho
- XCXi Chen
- SSSidor, Szymon
- SISutskever, Ilya
Topics & keywords
Topics
Keywords
- Reinforcement learning
- Reinforcement
- Computer science
- Scalability
- Artificial intelligence
- Psychology
- Social psychology
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