Next-generation virtual and augmented reality in surgical education: a narrative review
University of Oxford · Science Oxford · +4 more institutions
Abstract
Virtual and Augmented Reality (VR/AR) has been used in surgery for several decades. Over the past 5-10 years, however, new technological advances, including high-resolution screens, mobile graphical processing units (mGPUs) and position-sensing technologies, have been incorporated into relatively low-cost VR and AR devices. This review focuses on the current impact of the application of these "Phase 2" VR/AR technology in surgical training.
A narrative literature review was undertaken using PubMed and Web of Science to identify comparative studies related to the impact of Phase 2 VR or AR tools on surgical training, defined in terms of the acquisition of technical surgical skills. Eleven studies on the effectiveness of VR/AR in surgical education were identified for full review. Further, the grey literature was searched for articles describing the current state of VR/AR in surgical education. A quality analysis using the Newcastle Ottawa scale showed a median score of 7 (out of a maximum achievable score of 9).
Citation impact
- FWCI
- 13.36
- Percentile
- 99%
- References
- 0
Authors
3Topics & keywords
- Augmented reality
- Narrative
- Virtual reality
- Human–computer interaction
- Computer science
- Multimedia
- Psychology
- Art
- Quality Education