reviewMultimedia Tools and ApplicationsDec 5, 2019HYBRID OA

A review of immersive virtual reality serious games to enhance learning and training

Universidad de Burgos

Indexed incrossref

Abstract

Abstract The merger of game-based approaches and Virtual Reality (VR) environments that can enhance learning and training methodologies have a very promising future, reinforced by the widespread market-availability of affordable software and hardware tools for VR-environments. Rather than passive observers, users engage in those learning environments as active participants, permitting the development of exploration-based learning paradigms. There are separate reviews of VR technologies and serious games for educational and training purposes with a focus on only one knowledge area. However, this review covers 135 proposals for serious games in immersive VR-environments that are combinations of both VR and…

Citation impact

669
total citations
FWCI
40.09
Percentile
100%
References
171
Citations per year

Authors

2

Topics & keywords

Keywords
  • Computer science
  • Virtual reality
  • Training (meteorology)
  • Multimedia
  • Focus (optics)
  • Human–computer interaction
  • Serious game
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