reviewComputers & EducationDec 9, 2019HYBRID OA

A systematic review of immersive virtual reality applications for higher education: Design elements, lessons learned, and research agenda

University of Agder · University of Duisburg-Essen · +1 more institution

Indexed incrossref

Abstract

Researchers have explored the benefits and applications of virtual reality (VR) in different scenarios. VR possesses much potential and its application in education has seen much research interest lately. However, little systematic work currently exists on how researchers have applied immersive VR for higher education purposes that considers the usage of both high-end and budget head-mounted displays (HMDs). Hence, we propose using systematic mapping to identify design elements of existing research dedicated to the application of VR in higher education. The reviewed articles were acquired by extracting key information from documents indexed in four scientific digital libraries, which were filtered…

Citation impact

3,000
total citations
FWCI
139.87
Percentile
100%
References
151
Citations per year

Authors

4

Topics & keywords

Keywords
  • Computer science
  • Virtual reality
  • Usability
  • Domain (mathematical analysis)
  • Instructional simulation
  • Key (lock)
  • Human–computer interaction
  • Inclusion (mineral)
UN Sustainable Development Goals
  • Quality Education
No related works found for this paper.

Funding