Unbiased Scene Graph Generation From Biased Training
Nanyang Technological University · Renmin University of China · +2 more institutions
Abstract
Today's scene graph generation (SGG) task is still far from practical, mainly due to the severe training bias, e.g., collapsing diverse "human walk on / sit on / lay on beach" into "human on beach". Given such SGG, the down-stream tasks such as VQA can hardly infer better scene structures than merely a bag of objects. However, debiasing in SGG is not trivial because traditional debiasing methods cannot distinguish between the good and bad bias, e.g., good context prior (e.g., "person read book" rather than "eat") and bad long-tailed bias (e.g., "near" dominating "behind / in front of"). In this paper, we present a novel SGG framework based on causal inference but not the conventional likelihood. We first build…
Citation impact
- FWCI
- 43.35
- Percentile
- 100%
- References
- 98
Authors
5Topics & keywords
- Debiasing
- Counterfactual thinking
- Computer science
- Scene graph
- Graph
- Inference
- Causal inference
- Artificial intelligence
- Life below water