Skeleton-Based Action Recognition With Shift Graph Convolutional Network
Chinese Academy of Sciences · University of Chinese Academy of Sciences · +1 more institution
Abstract
Action recognition with skeleton data is attracting more attention in computer vision. Recently, graph convolutional networks (GCNs), which model the human body skeletons as spatiotemporal graphs, have obtained remarkable performance. However, the computational complexity of GCN-based methods are pretty heavy, typically over 15 GFLOPs for one action sample. Recent works even reach about 100 GFLOPs. Another shortcoming is that the receptive fields of both spatial graph and temporal graph are inflexible. Although some works enhance the expressiveness of spatial graph by introducing incremental adaptive modules, their performance is still limited by regular GCN structures. In this paper, we propose a novel shift…
Citation impact
- FWCI
- 51.88
- Percentile
- 100%
- References
- 49
Authors
6- KCKe ChengCorresponding
Chinese Academy of Sciences, University of Chinese Academy of Sciences
- YZYifan Zhang
University of Chinese Academy of Sciences, Chinese Academy of Sciences
- XHXiangyu He
University of Chinese Academy of Sciences, Chinese Academy of Sciences
- WCWeihan Chen
University of Chinese Academy of Sciences, Chinese Academy of Sciences
- JCJian Cheng
Chinese Academy of Sciences, University of Chinese Academy of Sciences, Center for Excellence in Brain Science and Intelligence Technology
Topics & keywords
- Computer science
- Graph
- FLOPS
- Action recognition
- Computational complexity theory
- Theoretical computer science
- Artificial intelligence
- Pattern recognition (psychology)