Immersive virtual reality as a pedagogical tool in education: a systematic literature review of quantitative learning outcomes and experimental design
University of the West of Scotland
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Abstract
Abstract The adoption of immersive virtual reality (I-VR) as a pedagogical method in education has challenged the conceptual definition of what constitutes a learning environment. High fidelity graphics and immersive content using head-mounted-displays (HMD) have allowed students to explore complex subjects in a way that traditional teaching methods cannot. Despite this, research focusing on learning outcomes, intervention characteristics, and assessment measures associated with I-VR use has been sparse. To explore this, the current systematic review examined experimental studies published since 2013, where quantitative learning outcomes using HMD based I-VR were compared with less immersive pedagogical…
Citation impact
959
total citations
- FWCI
- 61.00
- Percentile
- 100%
- References
- 93
Citations per year
Authors
4Topics & keywords
Topics
Keywords
- Virtual reality
- Psychological intervention
- Computer science
- Fidelity
- Inclusion (mineral)
- Quality (philosophy)
- Affect (linguistics)
- Conceptual change
UN Sustainable Development Goals
- Quality Education
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