Abstract

Obtaining high-quality 3D reconstructions of room-scale scenes is of paramount importance for upcoming applications in AR or VR. These range from mixed reality applications for teleconferencing, virtual measuring, virtual room planing, to robotic applications. While current volume-based view synthesis methods that use neural radiance fields (NeRFs) show promising results in reproducing the appearance of an object or scene, they do not reconstruct an actual surface. The volumetric representation of the surface based on densities leads to artifacts when a surface is extracted using Marching Cubes, since during optimization, densities are accumulated along the ray and are not used at a single sample point in…

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275
total citations
FWCI
15.28
Percentile
100%
References
145
Citations per year

Authors

5

Topics & keywords

Keywords
  • Computer science
  • Artificial intelligence
  • Computer vision
  • RGB color model
  • Surface (topology)
  • Signed distance function
  • Representation (politics)
  • Iterative reconstruction
UN Sustainable Development Goals
  • Sustainable cities and communities
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