Simulation and similarity: using models to understand the world
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Abstract
Contents Preface 1 Introduction 1.1 Two Aquatic Puzzles 1.2 Models of Modeling 2 Three Kinds of Models 2.1 Concrete Model: The San Francisco Bay-Delta Model 2.2 Mathematical Model: Lotka-Volterra Model 2.3 Computational Model: Schelling's Segregation Model 2.4 Common Features of these Models 2.5 Only Three Types of Models? 2.6 Fewer Than Three Types of Model? 3 The Anatomy of Models: Structure & Construal 3.1 Structure 3.1.1 Concrete Structures 3.1.2 Mathematical 3.1.3 Computational 3.2 Model Descriptions 3.3 Construal 3.4 Representational Capacity of Structures 4 Fictions and Folk Ontology 4.1 Against Maths: Individuation, Causes, and Face Value Practice 4.2 A Simple Fictions Account 4.3 Enriching the Simple…
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639
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Topics & keywords
Keywords
- Similarity (geometry)
- Computer science
- History
- Artificial intelligence
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