articleSustainabilityJan 25, 2022GOLD OA

Identifying World Types to Deliver Gameful Experiences for Sustainable Learning in the Metaverse

Ajou University · Kangwon National University

Indexed incrossrefdoaj

Abstract

The metaverse is expected to turn imagination into reality through the convergence of various technologies and should be considered as a medium for sustainable education, free from the constraints of time and space. The purpose of this study was to identify world types in the metaverse to deliver a gameful experience to users. The relationship between gameful experience and learning motivation was examined by analyzing previous studies. Furthermore, the metaverse platforms were confirmed as virtual worlds using the metaverse classification. This study employed a bottom-up approach based on real cases to identify world types that can be used for metaverse-based education. Survival, maze, multi-choice,…

Citation impact

275
total citations
FWCI
73.29
Percentile
100%
References
17
Citations per year

Authors

2

Topics & keywords

Keywords
  • Metaverse
  • Computer science
  • Possible world
  • Human–computer interaction
  • Knowledge management
  • Virtual reality
  • Epistemology
UN Sustainable Development Goals
  • Quality Education
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