MIMizuko ItoBSBaumer, SonjaBMBittanti, MatteoBDboyd, danahCRCody, Rachel

Abstract

An examination of young people's everyday new media practices—including video-game playing, text-messaging, digital media production, and social media use. Conventional wisdom about young people's use of digital technology often equates generational identity with technology identity: today's teens seem constantly plugged in to video games, social networking sites, and text messaging. Yet there is little actual research that investigates the intricate dynamics of youths' social and recreational use of digital media. Hanging Out, Messing Around, and Geeking Out fills this gap, reporting on an ambitious three-year ethnographic investigation into how young people are living and learning with new media in varied…

Citation impact

600
total citations
FWCI
Percentile
References
0
Citations per year

Authors

15

Topics & keywords

Keywords
  • Identity (music)
  • Social media
  • Dynamics (music)
  • Ethnography
  • Digital media
  • Style (visual arts)
  • Romance
  • Sociology
UN Sustainable Development Goals
  • Quality Education
No related works found for this paper.