Technology-Enhanced Education through VR-Making and Metaverse-Linking to Foster Teacher Readiness and Sustainable Learning
Wonkwang University · Jeonju University
Abstract
The main purpose of this paper is to bring pioneering insights into the core line of sustainable education research by investigating the multi-dimensional aspects of teachers’ readiness to design technology-enhanced learning environments. In order to achieve this goal, this study documents the experiences of pre-service English teachers in instructional Virtual Reality (herein, VR) content design of K–12 English digital textbooks. Furthermore, it examines how their VR creation can be linked to a metaverse platform for learning adaptivity and sustainable education. The data are collected by pre-/post-surveys as well as reflective papers. The pre-/post-survey responses are analyzed with a t-test to determine…
Citation impact
- FWCI
- 35.31
- Percentile
- 100%
- References
- 30
Authors
2Topics & keywords
- Transformative learning
- Creativity
- Metaverse
- Virtual reality
- Knowledge management
- Computer science
- Mathematics education
- Pedagogy
- Quality Education