Abstract

Volumetric neural rendering methods like NeRF [34] generate high-quality view synthesis results but are optimized per-scene leading to prohibitive reconstruction time. On the other hand, deep multi-view stereo methods can quickly reconstruct scene geometry via direct network inference. Point-NeRF combines the advantages of these two approaches by using neural 3D point clouds, with associated neural features, to model a radiance field. Point-NeRF can be rendered efficiently by aggregating neural point features near scene surfaces, in a ray marching-based rendering pipeline. Moreover, Point-NeRF can be initialized via direct inference of a pre-trained deep network to produce a neural point cloud; this point…

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517
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Authors

7

Topics & keywords

Keywords
  • Computer science
  • Point cloud
  • Artificial intelligence
  • Rendering (computer graphics)
  • Computer vision
  • Artificial neural network
  • Radiance
  • Point (geometry)
UN Sustainable Development Goals
  • Sustainable cities and communities
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