book chapterACM eBooksAug 1, 2023Closed access

Surround-Screen Projection-Based Virtual Reality: The Design and Implementation of the CAVE

University of Illinois Chicago

Indexed incrossref

Abstract

This paper describes the CAVE (CAVE Automatic Virtual Environment) virtual reality/scientific visualization system in detail and demonstrates that projection technology applied to virtual-reality goals achieves a system that matches the quality of workstation screens in terms of resolution, color, and flicker-free stereo. In addition, this format helps reduce the effect of common tracking and system latency errors. The off-axis perspective projection techniques we use are shown to be simple and straightforward. Our techniques for doing multi-screen stereo vision are enumerated, and design barriers, past and current, are described. Advantages and disadvantages of the projection paradigm are discussed, with an…

Citation impact

283
total citations
FWCI
20.54
Percentile
100%
References
5
Citations per year

Authors

3

Topics & keywords

Keywords
  • Virtual reality
  • Computer science
  • Visualization
  • Cave automatic virtual environment
  • Computer graphics (images)
  • Flicker
  • Projection (relational algebra)
  • Workstation
No related works found for this paper.

Funding