Consumer behavior in immersive virtual reality retail environments: A systematic literature review using the stimuli‐organisms‐responses (S‐O‐r) model
Massey University · Queensland University of Technology · +1 more institution
Abstract
Abstract With the rising popularity of immersive virtual reality (iVR) technologies, retailers are increasingly seeking innovative ways to create unique digital shopping experiences for their consumers. However, existing literature lacks a unified and comprehensive review that examines the interplay between virtual stimuli and consumer behavior in iVR shopping environments. To fill this gap, we conducted a systematic literature review, employing the Stimulus‐Organisms‐Responses (S‐O‐R) model as the underlying theoretical framework. This review analyzed empirical research on consumer behavior in iVR retail environments by focusing on experimental studies. Following the thematic analysis, we categorized the…
Citation impact
- FWCI
- 44.50
- Percentile
- 100%
- References
- 134
Authors
5Topics & keywords
- Virtual reality
- Psychology
- Consumer behaviour
- Computer science
- Cognitive psychology
- Human–computer interaction
- Social psychology