articleJul 12, 2024Closed access

VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality

University of Hong Kong · University of Utah · +4 more institutions

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Abstract

As 3D content becomes increasingly prevalent, there’s a growing focus on the development of engagements with 3D virtual content. Unfortunately, traditional techniques for creating, editing, and interacting with this content are fraught with difficulties. They tend to be not only engineering-intensive but also require extensive expertise, which adds to the frustration and inefficiency in virtual object manipulation. Our proposed VR-GS system represents a leap forward in human-centered 3D content interaction, offering a seamless and intuitive user experience. By developing a physical dynamics-aware interactive Gaussian Splatting (GS) in a Virtual Reality (VR) setting, and constructing a highly efficient…

Citation impact

116
total citations
FWCI
64.18
Percentile
100%
References
48
Citations per year

Authors

11

Topics & keywords

Keywords
  • Computer science
  • Virtual reality
  • Computer graphics (images)
  • Mixed reality
  • Gaussian
  • Human–computer interaction
  • Dynamics (music)
  • Computer vision
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