GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces
ShanghaiTech University · University of Hong Kong · +2 more institutions
Abstract
The advent of neural 3D Gaussians [21] has recently brought about a revolution in the field of neural rendering, facilitating the generation of high-quality renderings at real-time speeds. However, the explicit and discrete repre-sentation encounters challenges when applied to scenes fea-turing reflective surfaces. In this paper, we present Gaus-sian Shader, a novel method that applies a simplified shading function on 3D Gaussians to enhance the neural ren-dering in scenes with reflective surfaces while preserving the training and rendering efficiency. The main challenge in applying the shading function lies in the accurate nor-mal estimation on discrete 3D Gaussians. Specifically, we proposed a novel normal…
Citation impact
- FWCI
- 75.49
- Percentile
- 100%
- References
- 69
Authors
7Topics & keywords
- Computer science
- Computer graphics (images)
- Shading
- Gaussian
- Computer vision
- Artificial intelligence
- Physics