articleFeb 26, 2025Closed access

DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing

ETH Zurich · Tampere University · +1 more institution

Indexed incrossref

Abstract

High-fidelity 3D reconstruction of common indoor scenes is crucial for VR and AR applications. 3D Gaussian splat-ting, a novel differentiable rendering technique, has achieved state-of-the-art novel view synthesis results with high ren-dering speeds and relatively low training times. However, its performance on scenes commonly seen in indoor datasets is poor due to the lack of geometric constraints during op-timization. In this work, we explore the use of readily accessible geometric cues to enhance Gaussian splatting op-timization in challenging, ill-posed, and textureless scenes. We extend 3D Gaussian splatting with depth and normal cues to tackle challenging indoor datasets and showcase techniques for…

Citation impact

56
total citations
FWCI
52.88
Percentile
100%
References
56
Citations per year

Authors

6

Topics & keywords

Keywords
  • Computer science
  • Prior probability
  • Gaussian
  • Computer graphics (images)
  • Artificial intelligence
  • Computer vision
  • Bayesian probability
UN Sustainable Development Goals
  • Climate action
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