bookApr 13, 2012Closed access

The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education

Abstract

Learning professionals are finding success applying game-based sensibilities to the development of instruction. This is the first book to show how to design online instruction that leverages the best elements of online games to increase learning, retention, and application. It explains how to match different game strategies to types of learning content for the right learning outcome and discusses how gamification techniques can be used in a variety of settings to improve learning, retention and application of knowledge. Supported by peer-reviewed studies and examples from corporations who have adopted game-based learning successfully, the book illustrates how combining instructional design thinking with game…

Citation impact

3,780
total citations
FWCI
60.35
Percentile
100%
References
0
Citations per year

Authors

1

Topics & keywords

Keywords
  • Variety (cybernetics)
  • Computer science
  • Multimedia
  • Instructional design
  • Game based learning
  • Game design
  • Online learning
  • Face (sociological concept)
UN Sustainable Development Goals
  • Quality Education
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